A clearer view of animal behavior

See movement
in a new dimension.

Changes in the way an animal moves can reveal changes in health and well-being. Behavini is developing AI-assisted 3D body modelling to capture a richer, more useful picture of that movement.

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WHY IT MATTERS

Behavior is more than a point on a screen. Shape, appearance, and subtle shifts can tell a deeper story.

The problem

Small changes are
easy to miss.

One mouse pose, shown as a schematic position, keypoint map, and body model. These illustrations are not model output.

01 / POSITION

Positions leave out shape

A 2D position can show where an animal is, while leaving out how its body is posed and moving through space.

02 / KEYPOINTS

Keypoints tell part of the story

Sparse landmarks are useful, but may miss subtle changes in body shape, posture, and motion between tracked points.

03 / BODY MODEL

Richer measurements can help

Explicit 3D body models could make those changes easier to quantify, compare, and interpret over time.

Our approach

From pixels
to understanding.

We combine explicit 3D body modelling with AI to work toward movement measurements that researchers can inspect and use.

Where it could help

New ways to ask
better questions.

Encouraged by evidence in the literature, we anticipate substantial advances in these areas through our approach.

01

Earlier disease signals

Study prodromal and early disease-related changes in animal models through more detailed movement measures.

02

Drug effect timelines

Measure behavioral effects and explore when meaningful changes begin to emerge.

03

Synthetic data

Generate data to support model training and evaluation across movement scenarios and species.

What we are building

Built for a
richer picture.

Behavini is in development. These areas describe our design goals across species, based on our findings in monkeys and humans.

Development goals

Body shape & movement

More realistic representations of how bodies are shaped, posed, and moving in 3D.

Interpretable analysis

Explainable AI and movement measurements researchers can examine and relate back to behavior.

Across species, over time

Adaptation to different species in research and industry through developing species-specific models and synthetic pretraining.

Research

Evidence belongs
in the open.

These publications do not constitute validation of Behavini’s technology.

The people

Curious about
how bodies move.

Research experience spanning 3D animal motion and real-world gait measurement.

Portrait of Lucas M. Martini

3D motion & computer vision

Lucas M. Martini1,2

Researches computational neuroscience and computer vision, with a focus on 3D pose reconstruction, motion capture, and animal body modelling.

Institutional profile
Portrait of Jens Seemann

Digital gait measurement

Jens Seemann1,2

Studies real-world gait in neurological disease, using movement measurements to examine subtle changes and progression in ataxia.

Institutional profile

Research affiliations

  1. University of Tübingen
  2. International Max Planck Research School for Intelligent Systems (IMPRS-IS)

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Let's make sense
of movement.

We welcome conversations with research collaborators, pilot partners, and funding partners interested in better tools for animal behavioral analysis.